Destiny 2 DLC 2 Is Named Warmind, And Its Coming On May 8

Destiny 2 DLC 2 Is Named Warmind, And Its Coming On May 8
Image Source: Destiny Game/YouTube (screenshot)

Destiny 2 DLC 2 has been revealed along with its release date. On Wednesday, Bungie announced that the second expansion called Warmind will come out on May 8 packed with new heroes and enemies and new places.

Though the trailer of Destiny 2 DLC 2 is not out yet, Destiny 2 community manager David Deej Dague confirmed it is in development. Along with the announcement of Destiny 2 Warmind, the game developer also talked of the development roadmap for the game.

The Destiny 2 Warmind will come along with update 1.2.0 and will include the seasonal Crucible rankings, private matches, exotic weapons, increased vault space, and more. The release of Destiny 2 Warmind coincides with that of season 3, which brings good news for the PvP fans.

All Crucible maps developed for the Warmind expansion would be available to all private matches. However, the expansion maps in the private matches would only be open to the players who own the expansion. Bungie also plans a new seasonal event sometime in the summer. After that it will be Season 4 with gear collections, records, weapon slot changes, weapon randomization among other features, notes PCGamer.

“Our goals for these [season 4] features are to give you more control over how you configure your loadouts in Destiny 2 and give you more reasons to play the game over time,” Bungie said. The developer also revealed that Season 4 would recreate that exciting moment when the player gets their hands on a new weapon. To bring this to reality, updates such as Weapon Randomization, Weapon slot changes, Gear collections and records would be offered to all the players.

“The team is very excited to extend the roadmap and share with you some of the big stakes we’re putting in the ground,” Destiny director Chris Barrett said in a statement, according to VentureBeat. Barrett added that the recent updates focus on immediate issues, but the upcoming updates are the vision for the future based on the player’s feedback to deliver transformative changes to Destiny 2.

A large number of the gamers have already paid for the Destiny 2 DLC 2 last year as part of the game’s collector’s edition. The rest will have to make up their mind whether they want to continue with the Destiny Universe or not.

In 2017, game publishers tried to push microtransactions, but players were not impressed. Bungie tried to build the Destiny 2 around the Eververse real-money economy, but it made many of the features unexciting, notes Polygon. Undoubtedly, Bright Engram loot boxes in Destiny 2 had several cool and useful stuff, but buying them was so expensive that it looked like more of a waste of the money.

The microtransactions were ostracized by the community. And, it wouldn’t be wrong to say that microtransactions took the life out of the game. Destiny 2 has been a disappointment taking away the very essence that the players enjoyed in the original Destiny, be it their stuff loaded in the tower, which was taken away in the expansion, or the old friends. How far Bunge can set right its gaffe remains to be seen.

In recent times, Bungie has strived to bring major and minor changes to the game to make sure that the game regains its shine. However, the issues that the title is grappling with need more hard work on the part of the developer. Bungie knows this, and thus, while announcing the Destiny 2 Warmind, it said “For now it’s all hands on deck to make sure we deliver on our promise to restore Destiny 2 to the hobby we all love.”

Barrett went on to say that the team is working towards making Destiny 2 more of a hobby for the players, one of the major let downs that Destiny One players talked about. To infuse liveliness into the game, players would get more ways to customize their characters.

Meanwhile, the game just got update 1.1.4. The update brings back the 6-on-6 competitive multiplayer among other things. Recently, the game got the update 1.17 for the PS4 reducing the rumble player count from eight to six. Changes have also been made to the respawn system and prevent players from spawning near opponents.

Further, the update comes with a few general fixes to make sure that the players can now load into the Tower. Also, there was some glitch where vendors could not load into the Tower, but that has been fixed now as well. After the update, players would also be able to load into the Raid encounters. These are only the minor fixes, and not the deeper changes like those mentioned in the Development Roadmap 2.

No posts to display