Technology

Xbox One Users Facing Issues With Monster Hunter World’s Matchmaking

Monster Hunter World
Image Source: Monster Hunter/YouTube (screenshot)

The Monster Hunter World support team has admitted that the players on the Xbox One are facing matchmaking issues. As Xbox One players start the game, they are either asked to search for an online session or create their own. The game was released on Friday.

No beta version tested for Xbox One

Capcom has acknowledged the issue, as a lot of Xbox One players are getting the prompt “No sessions found” error while trying for matchmaking.

“We are aware of the Xbox matchmaking issues and dev team is actively investigating it,” and “we’ll update you as soon as we can,” read a tweet from the Monster Hunter team. After the tweet, there has yet been no follow up from the team.

It appears that the problem is not confined to just one aspect. The system throws an array of error messages such as non-responsive SOS signals, “error 50382-mw1” network error message, and more, notes Player.One.

After Monster Hunter subreddit witnessed the inflow of complaints, a fact that came to light was that Capcom did not conduct a beta test for Monster Hunter World on the Xbox One, notes Polygon. The beta testing of the title in December was only limited to the PlayStation 4. Still, some PS4 users have reported similar issues.

Monster Hunter World can be played in a single player mode. However, fans have been more interested in forming a group and hunting down the monsters. The title requires a deeper online connectivity as players go on an expedition with friends or other online players. If a hunter finds himself in a deadly trap, sending an SOS would get him help from several skilled hunters nearby in minutes.

Monster Hunter World Matchmaking – a known issue

Earlier this month, game producer Ryozo Tsujimoto stated that the PC version of the game would be delayed to optimize matchmaking.

In a statement to GamesRadar, Tsujimoto said, “On console you use first-party matchmaking, you just kind of plug into it, whether it’s PSN or Xbox Live, but on PC we’re going to have to work more to get our own matchmaking working.”

Tsujimoto, however, said that the PC users would not mind waiting a little longer since the optimized PC experience would compensate fairly for the delay. Though there is still no specific timeline for the PC debut of the game, Capcom has recently committed to a fall 2018 debut. The release month, however, is still suspense.

Aside from the matchmaking issues, Monster Hunter World is expected to be a big success. The game has a total of 30 monsters with different capabilities, strengths, health and vulnerabilities. Something common about all these monsters is that they would not give the players an easy win. It takes around 20 minutes on average to hunt down a monster.

Capcom has made the experience quite immersive with the monsters just roaming around in their habitat, preying, drinking water or in a scuffle with another creature. Early verdicts state that Monster Hunter World aces over its predecessors as it makes more immersive engagements along with not losing on the fine details.