Project Scorpio To Run Existing Xbox One Games Smoothly: Phil Spencer

Project Scorpio To Run Existing Xbox One Games Smoothly: Phil Spencer
Image Source: Microsoft Corporation (screenshot)

Microsoft’s Project Scorpio is arguably the most anticipated gaming console of the year. It has been touted as the most powerful console ever. The console will hit the store shelves before the holiday shopping season this year. During a Twitter interaction with fans, Xbox chief Phil Spencer talked about Scorpio’s performance, first-party games, and more.

There will be more first-party games in 2017 than in 2016

A fan was keen to know whether Project Scorpio would have a Boost Mode similar to Sony’s PlayStation 4 Pro. Sony has announced that its upcoming Boost Mode would speed up the performance of old games on PS4 Pro. Without directly referring to the Boost Mode, Spencer said he was “very confident” in the way Scorpio would run existing Xbox One games.

During the Twitter Q&A session, a fan asked when the console would be unveiled. The Xbox head said he was “eager” to show off what his team has created. “Should be a fun year,” Spencer added. He also discussed the upcoming Xbox One titles. Spencer told fans that he felt “very good” about this year, and there would be more first-party games in 2017 than last year.

Microsoft to release a new IP

The Microsoft executive also revealed that there would be a new IP this year. The IP is widely believed to be Rare’s Sea of Thieves. Spencer said he had a “ton of confidence” in Rare’s creative director Gregg Mayles. The arrival of a new franchise should be welcomed by Xbox fans, especially after Microsoft canceled Scalebound.

Phil Spencer also suggested that Xbox backward compatibility could come to Windows 10 PCs. However, the backward compatibility is likely to face several hurdles. The Xbox head said running backward compatibility reliably on all different PC hardware configurations “would be a lot more work” than Xbox One. The software giant is expected to officially unveil Scorpio at E3 event. But the company may hold its own event to launch the product.

Project Scorpio to be a powerhouse console

Project Scorpio will be capable of supporting virtual reality (VR) and 4K gaming without making performance compromises. It would feature an octa-core processor, six teraflops of power, and 320GB/second of memory bandwidth. While Scorpio would have six teraflops of processing power, the Xbox One has 1.3 teraflops, Xbox One S has 1.4 teraflops, and Sony’s latest PlayStation 4 Pro comes with 4.2 teraflops of power.

Spencer said in October that the Project Scorpio would have a “premium” price tag. So, don’t expect it to be cheap. Last month, he clarified that Microsoft would continue to support the Xbox One and One S for years to come. There were speculations that the company could drop support for the Xbox One after Project Scorpio is announced. Scorpio would also support Xbox One S’ peripherals.

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Vikas Shukla has a strong interest in business, finance, and technology. He writes regularly on these topics. - He can be contacted by email at
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  1. I’m all for buying one of these if Microsoft redesigns the Xbox controller. It has been the only thing really that has kept me from buying their consoles and going with PS3/PS4 which have the superior controllers. Not a fan of how large they are for one thing and the sticks being un even which just makes playing FPS weird.

  2. I feel you dude. I mean I can hold my own with shooters on controller and did a fair share of halo and cod in my college and early work days. But to me it always feels so casual compared to playing on kb/mouse. If pretty obvious too when watching the difference between the pc pro scene and controller pro scene in rainbow six siege. The pc pro scene is so much better.

  3. Xbox One S is 1.4 teraflops, PS4 is 1.7 teraflops, Pro is 4.2 and Scorpio is OVER 6 teraflops. Spencer has hinted that the console will drop at a “premium” price (in comparison to the S) at the affordable $399

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