Intel Reshaping The Comic Experience With RealSense Technology

Intel LogoBy The original uploader was VD64992 at English Wikipedia [Public domain], via Wikimedia Commons

Intel is promoting its RealSense 3D camera technology by partnering with different content developers, such as comic book publishers, to create interactive entertainment. In line with this goal, the chip maker is working on Noble Transmission’s Wild Blue Yonder comic book to transform it into an interactive story and game, says a report from Variety by Marc Graser.

App to use RealSense technology

As planned, Intel will assist in creating an app for Wild Blue Yonder, which will allow readers to fly fighter jets or characters attached with jetpacks by just gesturing at the screen. The app, powered by Intel Real Sense technology, will be co-produced by Two Bit Circus, a well-known entertainment company, notes the report.

Set in a post-apocalyptic future, the comic book is focused on a fighter pilot and his family fighting to survive in the skies after the radiation has made Earth’s surface unfit for inhabitation.

Furthermore, the animation will make use of comic book art, and the plot is going to be adapted from IDW’s Wild Blue Yonder six-issue series.

Reflecting on the prospect of animating comic books, Austin Harrison, CEO of Noble Transmission, claimed that the company has wanted to take comic book-based entertainment to another dimension for some time, and asserted that “Intel Real Sense technology brings the ‘Wild Blue Yonder’ world to life in new and compelling ways.”

First of its kind from Intel

In essence, Intel’s RealSense mimics Microsoft’s Kinect, a motion and a voice-controlled device designed for Xbox console that failed to entice gamers, says the report. However, Intel is hoping that RealSense, which also responds to head movements and facial expressions, will attract considerable public attention, as the 3D camera is being integrated into more consumer devices.

To date, Intel has only showcased RealSense through the medium of video-games, which employs video camera accompanied with an infrared projector and laser to scan users’ faces and convert them into 3D avatars inside games. The actions of these avatars can then be manipulated using speech and gesture controls.

A RealSense app designed to revolutionize the comic book experience is something new even for Intel, and has the chip maker and its partners excited about the future prospects of RealSense technology.

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About the Author

Aman Jain
Aman is MBA (Finance) with an experience on both Marketing and Finance side. He has worked as a Risk Analyst for AIR Worldwide, and is currently leading VeRa FinServ, a Financial Research firm. Favorite pastimes include watching science fiction movies, reviewing tech gadgets, playing PC games and cricket. - Email him at [email protected]

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