Grand Theft Auto San Andreas Coming To iOS, Android In December

Grand Theft Auto San Andreas Coming To iOS, Android In December
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Grand Theft Auto: San Andreas will be launched on mobile platforms in the month of December, according to developer Rockstar. The developer released the game originally for PS2 in October 2004.

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Mobile version offers the same excitement

Grand Theft Auto will be launched on iOS, Android, Amazon Kindle and Windows mobile devices. The mobile version will include full controller support, remastered graphics including dynamic and detailed shadows, greater draw distance and an enriched colored palate along with a enhanced characters and car models, which will be so far the best version of San Andreas, according to the developer.

Other new features of the version include new touch controls like contextual control options to show buttons when the player needs to use them along with three different control schemes for driving and steering. In addition to this, a checkpoint system has also been enhanced for better progression.

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Grand Theft Auto V, a huge hit

Grand theft Auto V has smashed all records in most of the countries with massive sales globally. According to Guinness, the title has made six world records since it was launched at the end of September, and has become one of the bestselling action adventure games of all time followed by other records like the best-selling video game (overall) and the fastest entertainment property to ever net $1 billion, including movies, music, etc. GTA V generated record revenue within 24 hours, breaking the iPhone record.

According to game developer Rockstar, the game sold 11.2 million units within the first 24 hours, locking in revenue of $815.7 million. Within three days of the launch the title crossed the $1 billion revenue mark.

Earlier, Guinness World Records editor-in-chief Craig Glenday said in a statement, “Gaming is no longer a niche hobby, as GTA 5 has proved, and how exciting that it’s taken on the might of Hollywood and won.”

For the gaming industry, October was the third consecutive month of growth. In total, the industry locked in revenue of $495 million, a gain of 10% from hardware, software and accessories. Software sales were up 12% to $483 million while hardware sales declined 8% to $172 million. Microsoft Corporation (NASDAQ:MSFT)’s Xbox 360 earned the most from hardware and accessories, earning $283 million, more than Sony and Nintendo devices.

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