The popularity of mobile gaming has been on full display with the launch of Pokémon GO, which took the U.S. by storm last week and has already jumped to the top of global app stores. One of the game’s major achievements is its integration with Google Maps, making it a movement-involved game taking users around their neighborhoods in search of Pokemon. Another is its use of AR, enabling users to “catch” new creatures amid a real-life backdrop. While only a small part of the game, the feature does introduce the potential for AR and VR adoption in the non-headset gaming world.
Since the beginning of 2010, 665 VC investors have made at least one deal in the mobile gaming space, according to the PitchBook Platform. During that time, 514 companies have received VC backing, including seven that raised more than $100 million. Activity, however, has slowly waned after hitting a high of 144 deals in 2011—just 88 deals were completed in mobile gaming startups during 2015. Of the 665 VC investors active in the space, 54 manage at least $2 billion in assets, and 51 manage between $500 million and $1 billion.
Here are the 10 most active VC investors in the mobile gaming industry since 2010, along with their deal counts:
1. Accel (16)
2. Sequoia (15)
3. Capstone Partners Korea (14)
T-4. SV Angel (11)
T-4. Social Starts (11)
T-4. London Venture Partners (11)
T-4. Intel Capital (11)
T-4. Initial Capital (11)
T-9. Andreessen Horowitz (10)
T-9. Kima Ventures (10)