There have been plenty of rumors about Sony’s next-gen gaming console PlayStation 5. Reports suggest that PS5 development is still in early stages, but users and industry experts are speculating what the new console might have in store. Now Criterion’s former director of technology Paul Ross says that PS5 will allow developers to create “far more dynamic, interactive, and believable worlds.” Criterion is the company that has given us popular games including the Burnout series.

PlayStation 5 Experience

PlayStation 5 games will be far more believable

There is little doubt the next-gen PlayStation and Microsoft’s Xbox consoles would change the way we play games. Virtual reality devices like Oculus Rift and PlayStation VR would redefine gaming experience. But Ross believes developers will be able to add more detail and depth to their titles by the time PlayStation 5 and Xbox Two are released.

Speaking to EDGE, Ross said, “[I was] sitting here thinking, OK, what does a PlayStation 5 game look like? What does an Xbox Two game look like? And how can we start to build for that future now?” He believes physics engines haven’t changed since he did physics on TrickStyle. That was about solid bodies, rigid objects. The PlayStation 4 has put some fidelity into the worlds. But the PlayStation 5 games will be far more believable, interactive and dynamic in the way they behave.

For now, virtual reality may be the best alternative

Virtual reality games will be the closest technological advances to what we would see in PS5. With Oculus Rift and Sony’s PlayStation VR, 2016 is expected to be the year of virtual reality. The Japanese company has more than 200 developers working on more than 100 new PlayStation VR games. The PlayStation 5 is rumored to run AMD’s processor and feature 4K resolution.

Sony’s biggest rival Microsoft is also working to launch the successor to Xbox One. Phil Spencer, chief of Xbox at Microsoft, has confirmed that the company was working on the Xbox Two console. The Redmond-based company may turn to cloud storage for its next-gen console, given Microsoft’s expertise in cloud and software.